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On the handheld side, my number one priority is battery life. If you look at the ASUS ROG Ally or the Lenovo Legion Go, it’s just that the battery life is not there. I need multiple hours. I need to play a Wukong for three hours, not 60 minutes. This is where frame generation and interpolation [come in], so this is the FSR4 that we're adding.
So now we're going AI-based frame generation, frame interpolation, and the idea is increased efficiency to maximize battery life.
Jack Huynh (AMD SVP & GM)
在手持设备方面,我最看重的是电池寿命。如果你看看华硕ROG Ally或联想Legion Go,就会发现电池续航时间不够。我需要好几个小时。我需要玩三个小时的悟空,而不是60分钟。这是帧生成和插值的地方,所以这是我们要添加的FSR4。
现在我们要做的是基于人工智能的帧生成,帧插值,这个想法是提高效率,最大化电池寿命。
AMD高级副总裁兼总经理 |
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