本帖最后由 BFG9K 于 2024-7-3 07:18 编辑
Hardwaretimes近期刚做过13代和14代的稳定性高压测试,已RMA三颗13900KF和一颗14700KF,得出结论是即使在最新BIOS的Baseline预设下一样崩溃
近期测试:https://hardwaretimes.com/intel- ... stable-crash-games/
《The First Descendant》于太平洋时间7月2日上线,作为一款虚幻引擎5游戏那就必然逃不了对intel 13900K 14900K的稳定性压力测试。
Hardwaretimes使用最新的BIOS搭配Baseline Profile搭配已RMA两次后确认没有问题的处理器运行了The First Descendant进行测试
结果在34分钟的游戏运行时间内游戏崩溃了7次,包含5次蓝屏
Like many of the commonly reported crashes, the First Descendant is built atop Unreal Engine 5 and is prone to frequent crashing. Crashing during loading, crashing during shader compilation, and crashing during gameplay and even cutscenes. According to Steam, I “played” The First Descedant for 34 minutes. During those 34 minutes, the game crashed seven times, with five being BSODs (system crashes) and two CTDs (crash to desktop).
Hardwaretimes确认在Windows事件查看器崩溃记录都显示为 “NVIDIA LocalSystem Container”正是被广泛确认的intel CPU稳定性故障。
The Windows event viewer is full of the above “NVIDIA LocalSystem Container” crash logs. This has been widely confirmed to be an Intel CPU-related issue wherein the processor becomes unstable due to whatever reason. As already mentioned, this unit is the second RMA replacement and has been running using the “Intel Default” power profile and the eTVB firmware fix.
更惊悚的是在每次BSOD前 intel ME管理引擎都试图去访问本地系统账户。
Interestingly, the application log has a bunch of Windows Management Instrumentation (WMI) warnings, reported right before every BSOD. It indicates that the Intel ME Prov (Intel Management Engine) tried to access the LocalSystem account which can cause security violations if not correctly requested.
LZ总结:没想到在数次BIOS更新以及多次CPU RMA后还会出现这么严重的稳定性问题,intel这次的稳定性故障真的很严重。
UE5游戏在2024普及开后,13代14代K系处理器的稳定性问题就大面积出现。
原报道链接:https://hardwaretimes.com/intel- ... ashes-every-5-mins/
联动帖:https://www.chiphell.com/thread-2615251-1-1.html
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